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Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design
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Principles of Game Audio and Sound Design

Author

Jean-Luc Sinclair (New York University, Berklee College Of Music)

A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
Stock availability

€59.50

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